Ground surfaces ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ NoiseModelling is a tool for producing noise maps. To do so, at different stages of the process, the application needs input data, respecting a strict formalism. Below we describe the table ``GROUND``, dealing with the land use type, with an associated ground absorption coefficient (G). The other tables are accessible via the left menu in the ``Input tables & parameters`` section. .. figure:: images/Input_tables/ground_clc_banner.jpg :align: center Table definition --------------------- .. warning:: In the list below, the two columns are mandatory * ``THE_GEOM`` * Description: 2D geometry of the surfaces (``POLYGON`` or ``MULTIPOLYGON``) * Type: Geometry * ``G`` * Description: acoustic ground's absorption (from ``0`` : very hard to ``1`` : very soft - *see table below*) * Type: Double .. list-table:: G values for different types of ground (extracted from "Common Noise Assessment Methods in Europe (`CNOSSOS-EU`_)", p86) :widths: 85 15 :header-rows: 1 * - Description - G * - Very soft (snow or moss‐like) - 1 * - Soft forest floor (short, dense heather‐like or thick moss) - 1 * - Uncompacted, loose ground (turf, grass, loose soil) - 1 * - Normal uncompacted ground (forest floors, pasture field) - 1 * - Compacted field and gravel (compacted lawns, park area) - 0.7 * - Compacted dense ground (gravel road, car park) - 0.3 * - Hard surfaces (most normal asphalt, concrete) - 0 * - Very hard and dense surfaces (dense asphalt, concrete, water) - 0 .. _CNOSSOS-EU : https://hal.archives-ouvertes.fr/hal-00985998/document Topology --------------------- At a given point, there can only be one value of G. Consequently, in the ``GROUND`` table, the geometries must not overlap.