Ground surfaces
NoiseModelling is a tool for producing noise maps. To do so, at different stages of the process, the application needs input data, respecting a strict formalism.
Below we describe the table GROUND
, dealing with the land use type, with an associated ground absorption coefficient (G).
The other tables are accessible via the left menu in the Input tables & parameters
section.
Table definition
Warning
In the list below, the two columns are mandatory
THE_GEOM
Description: 2D geometry of the surfaces (
POLYGON
orMULTIPOLYGON
)Type: Geometry
G
Description: acoustic ground’s absorption (from
0
: very hard to1
: very soft - see table below)Type: Double
Description |
G |
---|---|
Very soft (snow or moss‐like) |
1 |
Soft forest floor (short, dense heather‐like or thick moss) |
1 |
Uncompacted, loose ground (turf, grass, loose soil) |
1 |
Normal uncompacted ground (forest floors, pasture field) |
1 |
Compacted field and gravel (compacted lawns, park area) |
0.7 |
Compacted dense ground (gravel road, car park) |
0.3 |
Hard surfaces (most normal asphalt, concrete) |
0 |
Very hard and dense surfaces (dense asphalt, concrete, water) |
0 |
Topology
At a given point, there can only be one value of G. Consequently, in the GROUND
table, the geometries must not overlap.